
Welcome to the
RPG Classroom
This site is here to share the enjoyment and educational value of playing
role playing games in academic settings.
What is an RPG?
RPG stands for Role Playing Game
A roleplaying game is a shared story telling game. One player plays a Narrator to the story and helps to create the world and challenges the other players will have to face. These players each take on a character who lives in this world. They have their own personalities and goals and must try and develop and achieve these through the game. Players usually have a character sheet which has their character’s attributes and skills on them. The players will be faced with obstacles created by the Narrator and they will roll dice to see if their character can overcome these challenges. Role playing games can last anywhere between a few minutes to several decades. One of the most famous role playing games is Dungeons and Dragons but there are thousands of others games that use alternative systems and offer completely different experiences.

What are the benefits of playing RPGs?
Cultivates creativity
Players get to explore their imaginations and create worlds together as well as the imaginative characters that inhabit them.
Promotes problem solving
Each adventure is full of puzzles and problems that the players will try and solve. These skills carry over to outside of the game too.
Encourages Teamwork
The players must work together to get through each quest. They will utilise each other’s skills and create strong bonds both in and out of the game.

The latest articles from RPG Classroom:
Slay Your Dragons
This mini-book is for players, and particularly Dungeon Masters, of Dungeons & Dragons looking to improve their wellbeing. It focusses mostly on D&D but is entirely applicable to any RPG. As Dungeon Masters and players ourselves, we wanted to take a peek behind the DM Screen at how the game can both be a huge…
Lego DnD Adventure Book
I’ve completed the first booklet in the Quest Builders series. I’m hoping to create a small campaign for these. Each booklet can be played separately or they will link together to form an overarching plot. The adventures can also be broken down into three smaller sections so as not to be too overwhelming for younger…
Bronze Age Immersive Classroom Game
The Stone Age is one of my favourite history topics. I decided to try and bring the subject to life by developing a game the children could play to immerse themselves in prehistoric times. As the scheme of work progressed, we learnt about how life changed through to the Bronze Age and then on to…